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Seamless PBR Texture Medieval Stone Wall (AI)

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Seamless PBR Texture Medieval Stone Wall (AI)

by -Arthur-

FreeCC BYSketchfab

* **Resolution:** 2048x2048. * **Format:** PNG. * **Maps:** BaseColor, Ambient Occlusion, Roughness, Height and Normal_OpenGL. # **AI Disclaimer:** * **Upscaling:** The original 512x512 diffuse texture was upscaled 4x using an AI-based upscaler (4x-PBRify-UpscalerV4, DAT2 architecture). All maps w

This design is hosted on Sketchfab. Its files download from there, under the licence shown.

LicenceCC BY
SourceSketchfab
Designer-Arthur-
Attribution-Arthur- on Sketchfab · CC-BY 4.0 (attribution required) · Attribution required
Tagsgames, rocks, medieval, gamedev, 2k, moss, tileable, stones, mossy, ai, game-ready, masonry
* **Resolution:** 2048x2048. * **Format:** PNG. * **Maps:** BaseColor, Ambient Occlusion, Roughness, Height and Normal_OpenGL. # **AI Disclaimer:** * **Upscaling:** The original 512x512 diffuse texture was upscaled 4x using an AI-based upscaler (4x-PBRify-UpscalerV4, DAT2 architecture). All maps were processed at 3072x3072 and finally resized to 2048x2048. # * **Diffuse:** Generative AI (Stable Diffusion 1.5). * **Albedo:** Traditional image processing (non-AI) from the diffuse to remove lighting information. * **Roughness:** Traditional image processing (non-AI) derived from the diffuse texture. * **Normal/Height:** Machine learning via Deep Bump (MTB) for ComfyUI. * **AO:** Traditional procedural algorithm (non-AI) via AO Aproximator (Texture Alchemy) from Height/Normal.

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