Design Library
Golden Dragon Trophy - Hyper3D vs SupaVoxel
by Teo Sandoval
FreeCC BYSketchfab
Golden Dragon Trophy generated with SupaVoxel ([supavoxel.com](https://supavoxel.com/?utm_source=sketchfab&utm_medium=ugc&utm_campaign=teosandoval26&utm_content=pool398)) from a single picture. Free tier, no sign-up wall: upload one image, get a textured GLB/STL back in a couple of minutes. How it
This design is hosted on Sketchfab. Its files download from there, under the licence shown.
| Licence | CC BY |
|---|---|
| Source | Sketchfab |
| Designer | Teo Sandoval |
| Attribution | Teo Sandoval on Sketchfab · CC-BY 4.0 (attribution required) · Attribution required |
| Tags | stl, images, obj, fbx, award, trophy, tinkercad, ai, 3d-printing, roblox, badminton, unity-asset |
Golden Dragon Trophy generated with SupaVoxel ([supavoxel.com](https://supavoxel.com/?utm_source=sketchfab&utm_medium=ugc&utm_campaign=teosandoval26&utm_content=pool398)) from a single picture. Free tier, no sign-up wall: upload one image, get a textured GLB/STL back in a couple of minutes.
How it was made: I dropped the reference image into SupaVoxel, waited about two minutes and exported the textured GLB (2K base color + normal + ORM baked in). No retopo, no manual UVs.
The SupaVoxel badge above the model is a separate mesh - delete that node and you have the clean asset. GLB, FBX, OBJ and STL are all in the free download.
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